"The World of Tanks" is a relatively young game, buton the quality of graphics, plot and gaming capabilities, it not only eclipsed the best tank simulators, but also won the prestigious world award "Golden joystick", thereby becoming the best online role-playing strategy in the world. What is so remarkable about The World of Tanks? What brought him the love of millions of fans not only in Russia and CIS countries, but also in the whole world?
Tank simulators are games, the main storywhich is to manage a huge steel machine, just sweeping away everything in its path. In most games of this genre, the protagonist is the commander of one type of tank, on which he performs various missions. Any enemy is controlled by artificial intelligence. "World of Tanks" turned all the tank simulators upside down.
First, the main character now is nota single soldier capable of conquering the entire universe on one single tank, and one of the 15 team members, each of whom, according to the chosen technique, has his own clear tasks.
Secondly, there is unlimited space forthe most daring tactics and solutions. If conventional tank simulators had a clear task, for which you had to perform a certain set of actions, then in the "World of Tanks" to predict where the enemy will strike, it is absolutely impossible. It is necessary to make decisions according to the constantly changing game situation. A large number of maps, each of which is unique, also creates additional opportunities for roundabout maneuvers, attacks from the rear.
Thirdly, it affects the variety of gaming equipment. Basically tank simulators are focused on playing on one kind of technique. In "The World of Tanks" there are five types of combat vehicles - anti-tank and self-propelled artillery systems, as well as light, medium and heavy tanks. Each of the machines has its own specific tasks on the battlefield. Division in the game is not only by type of technique, but also by nationality and by levels (the maximum level is ten). At the moment, the "World of Tanks" has six nations. Each of the branches of development is represented by real combat vehicles. That is, each of the models of steel monsters had its place in world history. The legendary Soviet T-34 and mythical Nazi Maus-any model, in order to appear in the game, had to have at least a real project.
And the last thing the main games are - tanksimulators - lose to the "World of Tanks" - this is what the developers do not stand still. Approximately once in 2 months the game is updated. Absolutely different maps appear, the modes of combat change, each branch of development is constantly replenished with new technology. Only in the past six months, the game was introduced two nations, there was realistic physics and a few dozen new models of tanks, which completely changed the old gameplay. "The World of Tanks" is a game in which every fight is unique.